We welcome back Susan Eisenberg, the voice actor best known as the voice of Wonder Woman from Justice League / Justice League Unlimited. DC and Warner Brothers are currently celebrating 75 years of Wonder Woman, in anticipation of her big 2017 feature film. Susan has been playing the character in cartoons, animated movies, and video games for sixteen years. We talk with Susan about portraying an iconic character, the differences between voice acting in cartoons versus video games, and interacting with fans online and at conventions.
This episode was recorded live earlier this year at Emerald City Comicon in Seattle, WA. Our Wendy Buske moderated this panel, titled How to Be a Nerd For A Living: Discovering Careers in Pop-Culture. It features a collection of great nerdy professionals, including Dane Ault, artist and co-founder of Monkey Minion Press; Samantha Kalman, creator of the video game Sentris, and previously one of the team-members behind video game engine Unity; Kevin Konrad Hanna, a film director and comic creator who was also the art director on Plants versus Zombies: Heroes; Janet Lee, comic artist and Eisner award-winning co-creator of The Return of the Dapper Men; and Jaimie Cordero, co-founder and CEO of nerd makeup company Espionage Cosmetics. Our speakers pull from a wide variety of professional and personal backgrounds to discuss how they got started, the ongoing challenges they face, and the successes that keep them going.
We talk with Linda Ballantyne, a Canadian voice actress perhaps best known to fans of cartoons and anime as the voice of Sailor Moon, from the latter half of that series run in 2000. Linda currently balances a full slate of voice work in the busy Toronto media scene with convention appearances alongside several of her former Sailor Moon cast-mates. We discuss how she was first hired as a voice match to replace the original english language actress on Sailor Moon, and how she evolved the character’s delivery to make it her own. She explains the challenges of providing voices for pre-existing animation, and why acting in translated works is far less lucrative for voice actors than original programming. We talk about life on the convention circuit, and the experience of meeting fans who have important emotional connections to Sailor Moon and her work.
We talk with Otis Frampton, writer/artist/creator of the Image Comics all-ages series “Oddly Normal”. Otis is also the background artist for the massively popular YouTube animated parody series, “How It Should Have Ended”.
We talk with comic book writer Erica Schultz, one of the writers on Dynamite Entertainment’s massive crossover series, Swords of Sorrow. She also lettered every issue in that series. Erica has written for Marvel (Revenge: The Secret Origin of Emily Thorne) and DC (Vertigo Quarterly: SFX), and has produced several independent books, including the acclaimed crime thriller M3, comedy adventure The Unauthorized Biography of Winston Churchill: A Documentary, and comedic romance Cheese: A Love Story, all from Vice Press.
We just returned from the joyous madness of San Diego Comic-Con. For us, SDCC produced a number of personal and professional highlights. Perhaps our favorite part of the show, though, was our “How to be a Nerd for a Living” panel on Saturday, July 11th. We assembled six of our favorite podcast guests to discuss their careers and how they …
Sarah Marino is a character designer and background painter at Nickelodeon Animation Studios, working on the upcoming cartoon series SHIMMER AND SHINE. She was previously at animation studio Reel FX, as a visual development artist working on the stunning animated feature film BOOK OF LIFE. We talk about Sarah’s education and artistic background, and how she transitioned from an early production coordinator gig into an artistic career.
Recorded live at GeekGirlCon 2014, our How to be a Nerd for a Living panel features Jaimie Cordero (CEO, Espionage Cosmetics); Susan Eisenberg (voice of Wonder Woman, Justice League Unlimited); Heidi Gaertner (technology director, Big Fish Games); Jina Heverley (VP/general manager of PC, Mac & Cloud at Big Fish Games); and Rebecca Hicks (creator of Little Vampires).
We talked with voice actress Susan Eisenberg at GeekGirlCon 2014. Susan is best known as the voice of Wonder Woman from the DC animated universe’s Justice League cartoon, video games and direct to DVD movie releases. She is also an in-demand voice-over artist working in commercials, and has provided voices for video games like Skyrim and Destiny.
N4AL’s Adron Buske talks with Robin Linn of The Third Floor, a pre-visualization studio that creates animatic storyboards for Hollywood film and commercial productions. Robin is an artist manager, supervising, training, and recruiting animators for the Third Floor team. He has an extensive background in art, animation and film. But he started as a bank manager who only did sculpting as a hobby. Learn how a chance opportunity turned into a 25 year career in the film industry.