We welcome back Susan Eisenberg, the voice actor best known as the voice of Wonder Woman from Justice League / Justice League Unlimited. DC and Warner Brothers are currently celebrating 75 years of Wonder Woman, in anticipation of her big 2017 feature film. Susan has been playing the character in cartoons, animated movies, and video games for sixteen years. We talk with Susan about portraying an iconic character, the differences between voice acting in cartoons versus video games, and interacting with fans online and at conventions.
This episode was recorded live earlier this year at Emerald City Comicon in Seattle, WA. Our Wendy Buske moderated this panel, titled How to Be a Nerd For A Living: Discovering Careers in Pop-Culture. It features a collection of great nerdy professionals, including Dane Ault, artist and co-founder of Monkey Minion Press; Samantha Kalman, creator of the video game Sentris, and previously one of the team-members behind video game engine Unity; Kevin Konrad Hanna, a film director and comic creator who was also the art director on Plants versus Zombies: Heroes; Janet Lee, comic artist and Eisner award-winning co-creator of The Return of the Dapper Men; and Jaimie Cordero, co-founder and CEO of nerd makeup company Espionage Cosmetics. Our speakers pull from a wide variety of professional and personal backgrounds to discuss how they got started, the ongoing challenges they face, and the successes that keep them going.
Adron and Wendy talk with Sam Coster and Seth Coster from indie video game studio Butterscotch Shenanigans, creators of the hit platform-crossover game, Crashlands. Crashlands is an outlandish, story-driven action-adventure set in a world of hidden magic and high technology. The game combines classic RPG elements with crafting mechanics, played with vibrant, whimsical characters and a distinct sense of humor. We talk about the two-year development cycle for Crashlands, how their studio came together, and all the ways their college educations did NOT put them on the path to careers in video games.
Recorded live at Wizard World Comic-Con St. Louis 2016, Nerd For A Living’s Adron Buske moderates our panel, “How to Be a Nerd For A Living: Finding Your Career in Pop Culture”. Our guests speakers include best-selling author Ellie Ann, Doctor Who comic artist Rachael Stott, video game creator and studio co-founder Carol Mertz, and Eisner Award-winning comic book artist Rick Burchett.
In this episode, Andy Schmidt drops by again, this time to talk about writing for video games. Andy is the founder of Comics Experience, an online school that connects students with industry professionals to learn the craft of making comics. But beyond his vast experience in comics, he has also written for a number of video games – most notably, the recent hit Activision game, Transformers: Devastation.This April, Andy will be teaching a 5 week online course called Introduction to Writing for Video Games.
We talk with film, television and voice-over actor Cas Anvar. Cas has over 70 major film & TV credits, including this year’s indie darling “Room”. Gamers may recognize him as the voice of Altair from Assassin’s Creed: Revelations. Cas plays the role of pilot Alex Kamal is SyFy’s massively popular series The Expanse, based on the best-selling science fiction novel series by James S.A. Corey.
In this podcast, we talk with PixelPop founders Carol Mertz and Jeremy Johnson. PixelPop Festival celebrates gaming and gamer culture, and explores careers and hobbies in game development. This includes traditional video games, mobile gaming, and also tabletop gaming.
N4AL’s Wendy Buske presents our How to be a Nerd for a Living panel at Wizard World Comic-Con 2015, featuring guest speakers Warren Dion Smith (Weta Workshop), Carol Mertz (Happy Badger Studio), Lorenzo Lizana (Lion Forge Comics), Britta Buescher (freelance graphic artist), and Amanda Nuckolls (GnomeAcres).
Recorded live at GeekGirlCon 2014, our How to be a Nerd for a Living panel features Jaimie Cordero (CEO, Espionage Cosmetics); Susan Eisenberg (voice of Wonder Woman, Justice League Unlimited); Heidi Gaertner (technology director, Big Fish Games); Jina Heverley (VP/general manager of PC, Mac & Cloud at Big Fish Games); and Rebecca Hicks (creator of Little Vampires).
We talk with Jason Anarchy, creator of the popular RPG card game Drinking Quest, a social tabletop gaming experience for friends looking to partake in adult beverages while smiting monsters and hoarding loot and experience points. You get the fun of Dungeons & Dragons-esque roleplaying in a streamlined, easy to learn and play card game.
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